Assassin's Creed Shadows Gameplay: The Absence Of Animal Killing Explained

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Assassin's Creed Mirage Gameplay: The Absence of Animal Killing Explained
Assassin's Creed Mirage, a highly anticipated return to the series' roots, has sparked discussions among fans regarding a notable gameplay omission: the absence of animal killing. Unlike previous titles where players could hunt animals for resources or engage in opportunistic kills, Mirage seems to have completely removed this mechanic. This decision, while seemingly minor, reflects a broader shift in the game's design philosophy and has raised questions among the player base. Let's delve into the reasoning behind this change and explore its implications.
A Return to Stealth and Assassination:
Mirage's core gameplay loop focuses on refined stealth mechanics and precise assassinations. The game aims to recapture the feeling of the earlier Assassin's Creed titles, emphasizing Basim Ibn Ishaq's journey as an assassin in 9th-century Baghdad. The developers at Ubisoft have stated that the removal of animal killing contributes to this streamlined, focused experience. Removing this side activity allows for a more tightly knit narrative and prevents gameplay distractions from the main storyline.
Ethical Considerations and Narrative Coherence:
While not explicitly stated, the absence of animal killing likely stems from a desire for greater narrative coherence and a subtly altered ethical approach. Previous Assassin's Creed games haven't shied away from depicting violence, but the inclusion of unnecessary animal slaughter might feel jarring or incongruent within the context of a game focused on political intrigue and assassinations. By omitting this element, the developers maintain a consistent tone and avoid any potential ethical criticisms.
Resource Management and Gameplay Simplification:
In past Assassin's Creed games, animal hunting often served as a secondary method for acquiring resources like crafting materials. Mirage streamlines resource management. While the exact mechanics haven't been fully revealed, it's likely that other methods of acquiring necessary resources will be implemented, minimizing the need for hunting. This simplification ensures that players remain engaged with the core gameplay loop without getting bogged down in extraneous activities.
Fan Reactions and Community Discussion:
The decision to remove animal killing has generated mixed reactions within the Assassin's Creed community. Some players appreciate the streamlined gameplay and the focus on the core assassination mechanics. Others miss the hunting aspects, viewing it as a fun and engaging side activity. The ongoing discussion highlights the passionate engagement of the fanbase and the different perspectives on what constitutes a satisfying Assassin's Creed experience.
The Bigger Picture: A Focus on Core Gameplay:
Ultimately, the absence of animal killing in Assassin's Creed Mirage serves as a testament to the game's commitment to its core gameplay loop. By eliminating this mechanic, Ubisoft aims to deliver a focused and immersive experience, emphasizing stealth, assassination, and narrative progression. This design choice, while controversial among some fans, reflects a deliberate effort to refine and enhance the player experience, aligning more closely with the classic Assassin's Creed formula that many players fondly remember.
Conclusion: While some might mourn the loss of animal hunting, the omission in Assassin's Creed Mirage speaks to a broader design choice – a return to the core principles that made the series so captivating in the first place. This focus on refined stealth and impactful assassinations promises a tighter, more focused experience, even if it means sacrificing a secondary gameplay element. Are you excited about this return to the series' roots? Let us know in the comments below!

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